π What Youβll Learn
- What the Abstract Factory Pattern is
- How it differs from the Factory Method
- How to implement it in Java
- Real-world examples and use cases
- Pitfalls and best practices
π What Is the Abstract Factory Pattern?
The Abstract Factory Pattern provides an interface for creating families of related objects without specifying their concrete classes.
Itβs like a factory of factories.
π Factory vs Abstract Factory
Aspect | Factory Method | Abstract Factory |
---|---|---|
Focus | One object at a time | Multiple related objects |
Structure | Single product | Product families |
Example | NotificationFactory |
UIComponentFactory |
π§± Java Implementation Example
Imagine youβre building UI for multiple operating systems β you want to produce consistent buttons and checkboxes for each.
π§© Step 1: Define Product Interfaces
public interface Button {
void render();
}
public interface Checkbox {
void render();
}
π§© Step 2: Concrete Implementations
public class WindowsButton implements Button {
public void render() {
System.out.println("Rendering Windows Button");
}
}
public class MacButton implements Button {
public void render() {
System.out.println("Rendering Mac Button");
}
}
public class WindowsCheckbox implements Checkbox {
public void render() {
System.out.println("Rendering Windows Checkbox");
}
}
public class MacCheckbox implements Checkbox {
public void render() {
System.out.println("Rendering Mac Checkbox");
}
}
π§© Step 3: Create Abstract Factory
public interface GUIFactory {
Button createButton();
Checkbox createCheckbox();
}
π§© Step 4: Concrete Factories
public class WindowsFactory implements GUIFactory {
public Button createButton() {
return new WindowsButton();
}
public Checkbox createCheckbox() {
return new WindowsCheckbox();
}
}
public class MacFactory implements GUIFactory {
public Button createButton() {
return new MacButton();
}
public Checkbox createCheckbox() {
return new MacCheckbox();
}
}
β Usage
public class Application {
private Button button;
private Checkbox checkbox;
public Application(GUIFactory factory) {
button = factory.createButton();
checkbox = factory.createCheckbox();
}
public void renderUI() {
button.render();
checkbox.render();
}
}
GUIFactory factory = new MacFactory();
Application app = new Application(factory);
app.renderUI();
π‘ Real-World Analogy
Think of a furniture showroom. An abstract furniture factory might produce a ModernChair and ModernTable, or a VictorianChair and VictorianTable β always a matching set.
β οΈ Pitfalls to Avoid
- β Overcomplicating simple object creation scenarios
- β Tight coupling with factories β favor interfaces
- β Making all product families identical
β Best Practices
- Favor interfaces for all product types
- Keep factories extensible
- Combine with Dependency Injection when possible
- Maintain clear separation between client code and creation logic
π Recap
- Abstract Factory lets you produce related object families
- It provides a way to isolate object creation from usage
- Great for UI frameworks, plugins, and theming systems
- Promotes scalability and consistency across products