π What Youβll Learn
- What the Abstract Factory Pattern is
- How it differs from the Factory Method
- How to implement it in Java
- Real-world examples and use cases
- Pitfalls and best practices
π What Is the Abstract Factory Pattern?
The Abstract Factory Pattern provides an interface for creating families of related objects without specifying their concrete classes.
Itβs like a factory of factories.
π Factory vs Abstract Factory
| Aspect | Factory Method | Abstract Factory | 
|---|---|---|
| Focus | One object at a time | Multiple related objects | 
| Structure | Single product | Product families | 
| Example | NotificationFactory | UIComponentFactory | 
π§± Java Implementation Example
Imagine youβre building UI for multiple operating systems β you want to produce consistent buttons and checkboxes for each.
π§© Step 1: Define Product Interfaces
public interface Button {
    void render();
}
public interface Checkbox {
    void render();
}
π§© Step 2: Concrete Implementations
public class WindowsButton implements Button {
    public void render() {
        System.out.println("Rendering Windows Button");
    }
}
public class MacButton implements Button {
    public void render() {
        System.out.println("Rendering Mac Button");
    }
}
public class WindowsCheckbox implements Checkbox {
    public void render() {
        System.out.println("Rendering Windows Checkbox");
    }
}
public class MacCheckbox implements Checkbox {
    public void render() {
        System.out.println("Rendering Mac Checkbox");
    }
}
π§© Step 3: Create Abstract Factory
public interface GUIFactory {
    Button createButton();
    Checkbox createCheckbox();
}
π§© Step 4: Concrete Factories
public class WindowsFactory implements GUIFactory {
    public Button createButton() {
        return new WindowsButton();
    }
    public Checkbox createCheckbox() {
        return new WindowsCheckbox();
    }
}
public class MacFactory implements GUIFactory {
    public Button createButton() {
        return new MacButton();
    }
    public Checkbox createCheckbox() {
        return new MacCheckbox();
    }
}
β Usage
public class Application {
    private Button button;
    private Checkbox checkbox;
    public Application(GUIFactory factory) {
        button = factory.createButton();
        checkbox = factory.createCheckbox();
    }
    public void renderUI() {
        button.render();
        checkbox.render();
    }
}
GUIFactory factory = new MacFactory();
Application app = new Application(factory);
app.renderUI();
π‘ Real-World Analogy
Think of a furniture showroom. An abstract furniture factory might produce a ModernChair and ModernTable, or a VictorianChair and VictorianTable β always a matching set.
β οΈ Pitfalls to Avoid
- β Overcomplicating simple object creation scenarios
- β Tight coupling with factories β favor interfaces
- β Making all product families identical
β Best Practices
- Favor interfaces for all product types
- Keep factories extensible
- Combine with Dependency Injection when possible
- Maintain clear separation between client code and creation logic
π Recap
- Abstract Factory lets you produce related object families
- It provides a way to isolate object creation from usage
- Great for UI frameworks, plugins, and theming systems
- Promotes scalability and consistency across products